#ifndef __EGAMESTATES_H_INCLUDED__
#define __EGAMESTATES_H_INCLUDED__

enum EGameStates
{
	EGS_INIT,
	EGS_LOGO,
	EGS_SPLAHS_SCREEN,
	EGS_ASK_SOUND,
	EGS_LOADING,
	EGS_MAIN_MENU,
	EGS_GAME,
	EGS_SETTINGS,
	EGS_PAUSE_MENU,
	EGS_ABOUT_MENU,
	EGS_HELP_MENU,
	EGS_CONFIRM_DIALOG
};
#endif
